A Vessel is the "unit of work" in Shipyard, or an individual script that has been designed and built to accomplish a very specific job. Just like the real world equivalent, Vessels can be built for any purpose and come in any size, shape, or speed.
Every Vessel is built with a Blueprint that contains the design specifications that determine what that Vessel will do. Building a new Vessel will walk you through a multi-step setup wizard. The steps required for creating a New Vessel differ based on the type of Blueprint that you select:
A Vessel can only be tied to one Blueprint, one Project, and one Organization.
A Vessel's Blueprint cannot be changed once it is built.
A Vessel's Project cannot be changed once it is built.
A Vessel is not version controlled. Any changes made directly in the Vessel creation pages cannot be visualized or restored.